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Stargate RC4b Complete

Publisher:aVoN
License type:Freeware
Limitations:None
OS:Windows XP, Vista + Gmod 10
Info:Publisher description
Rating:Not Rated - Rate this File
Filename:19701_stargate.zip
FileSize:18.1 MegaByte
MD5 Hash:1d82bf3a4e27ef3115484bb2298591d1
Downloads:358

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Publisher description

This is a Stargate for Garrys mod 10 for half life 2. As seen in the TV show stargate SG-1 and Stargate Atlantis.

Ingame usage
Spawn two or more gates (radius can be up to 1000 units - DHD always will use the nearest gate)
A keyboard will popup. Type in a 6-digit address and press SET.
Go to a DHD and dial the address you just set. After entering the 6 digits (no matter in what order), press the white highlighted symbol (#) on the DHD for locking chevron7. Now press the middle button of the DHD
The two gates are now connected/dialling.
You can also dial another gate without a DHD - Just press USE on the gate and type in the address.
For more information, read the readme.txt

Functionality
Opens a one-way connection from one gate to another gate by the usage ancient™ technology. (Two-way possible with SOURCE™ GateEnhancer - Watch config )
Instable vortex (kawoosh effect) destroys organic matter and breakable stuff
Fast dial,Slow dial
Wire support,\"Life Support\" support
You can interrupt outgoing wormholes (but only) from the DHD you just called an address.
Transfers velocity with correct direction
Alters props and players (view)angles
Transports vehicles, SENTs and complex contraptions with correct angle and velocity
Has an iris and shield to protect your bases.

Gimmicks
Flipping a gate upsidedown makes it unable to get called
Blocking the eventhorizon with props beeing actually bigger then the gate itself will block incoming props from getting rematerialized (iris/gate effect)
Shooting (with powerful weapons) on the gate while dialing will interrupt dialing after a certain damage level
Shooting on the gate while it\'s open will make it flicker (on both sides), hurt any player near the event horizon and will shutdown after a certain damage level
Massive damage at one shoot (damage > 1000 hp) on an opened gate will make the gate randomly jump from one gate to another (Only for the outbound gate and you will need to have more than 2 gates)
Shooting at a gate with a massive powerfull weapon (damage > 2000 hp) will make it vaporize and kill all props near it. When tetabonitas nuke-sent is installed, the gate will make usage of it
(LifeSupport) Low energy status will make the gate flicker too
(LifeSupport) You can load the gates power by shooting it with weapons

Screenshots: [ Enlarge ]

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