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Publisher description
This will update the Half Life 2 MOD: Zombie Master to version 1.1.3 Listed below are the bugfixes.
- [Fix] "Wall-running" exploit
- [Fix] Spamming Roundrestart caused the round to never restart
- [Fix] VGUI screens crashed the game
- [Fix] Squad selecting crashed if zombies in group die
- [Fix] Empty servers crashed by voteRR
- [Fix] respawn-entities could be called by anyone and crashes a server
- [Fix] Console commands could bypass limited spawns
- [Fix] Trigger-playercount was broken
- [Fix] Spawning 5 zombies when they wouldn't fit in the zombie cap deducted resources without spawning all five
- [Feature] Ragdoll fade time can now be set by changing cl-ragdoll-fadetime
- [Feature] Cool name colours for developers
- [Feature] Announce SteamIDs of TKs
- [Feature] Player name sent to the console when an explosive barrel is shot
We've also had repeated incidents of players impersonating developers. Please be aware that if a developer is in a VAC-secured server, he'll probably have a purple name. Never give account details or passwords to anyone, not even us.
Enjoy the fixes, and pray that more bugs don't delay 1.2.0 any further.